foundyou.online - Directory for New Media Art
Open Filters

Unsound focuses on a broad swath of contemporary music — emerging, experimental, and leftfield — whose sweep doesn't follow typical genre constraints. Influential, it has developed a reputation for identifying innovative scenes and radical sounds.[1]

Founded in 2003, Unsound wasn’t always the festival it is now. The very first edition ended with artists thrown out of a club for playing music that was too weird for regular patrons. Now, with the main festival still happening every year at a number of venues across Kraków, regular events also take place in New York, Adelaide, Toronto, and London. Between 2016 and 2018, Unsound also produced eleven festivals in Eastern Europe, Central Asia and the Caucasus, part of a long history of working with curators and artists in the post-Soviet region.[1]

As well as spotlighting emerging artists, Unsound also commissions new shows and encourages transborder collaborations, adapts and reimagines abandoned spaces for concerts and club nights, manages cutting-edge artists, and is known for its sound-inspired Ephemera perfume project. Unsound is also a platform, commissioning and releasing new music and books.[1]

From Ars Electronica:

Art, technology, society. Since 1979, Ars Electronica has sought out interlinkages and congruities, causes and effects. The ideas circulating here are innovative, radical, eccentric in the best sense of that term. They influence our everyday life—our lifestyle, our way of life, every single day.

The Festival as proving ground, the Prix as competition honoring excellence, the Center as a year-‘round setting for presentation & interaction, and the Futurelab and Ars Electronica Solutions as as in-house R&D facility extend their feelers throughout the realms of science and research, art and technology. Ars Electronica’s divisions inspire one another and put futuristic visions to the test in a unique, creative feedback loop. It’s an integrated organism continuously reinventing itself.

From Wikipedia:

Ars Electronica Linz GmbH is an Austrian cultural, educational and scientific institute active in the field of new media art, founded in Linz in 1979. It is based at the Ars Electronica Center, which houses the Museum of the Future, in the city of Linz. Ars Electronica’s activities focus on the interlinkages between art, technology and society. It runs an annual festival, and manages a multidisciplinary media arts R&D facility known as the Futurelab. It also confers the Prix Ars Electronica awards.

A MAZE. / Berlin is an international festival focusing on arthouse games and playful media. For the day experience A MAZE. / Berlin invites globally spread and diverse experimental game and VR creators, digital artists, musicians and other playful creatives from around different countries who share in an inspiring 5-day program of talks and workshops, idea market places and knowledge bazaar the art of video games making. [1]

Indexical is dedicated to experimentation in music. Indexical engages the public in radical and unfamiliar work through performance, publication, documentation, educational initiatives, and discussion. We work with historically, culturally, and institutionally underrepresented artists and build community through long-term collaborative projects.[1]

Indexical has presented concerts since 2011, beginning in a converted chapel in Brooklyn and relocating in 2015 to Santa Cruz, California. Since moving to Santa Cruz, Indexical has presented over 75 performances, artist talks, participatory workshops, and large-scale public art events.[1]

In 2018, Indexical formed a 501c3 nonprofit organization with the intention of creating a permanent home for experimental music and art in Santa Cruz. In 2021, Indexical opened a brick-and-mortar venue and gallery space at the Tannery Arts Center in Santa Cruz, and projects hosting upwards of 40 performances over the coming season.[1]

Indexical’s programming is supported in part by the Vincent J. Coates Foundation, the Aaron Copland Fund for Music, the Arts Council of Santa Cruz County, the WHH Foundation, The Alice M. Ditson Fund of Columbia University, the City of Santa Cruz and the Santa Cruz Arts Commission, as well as over 60 individual donors.[1]

Cashmere Radio is a not-for-profit community experimental radio station which was originally based in Lichtenberg, Berlin for the first six years of its existence before recently moving to Wedding. The ambition of the station is to preserve and further radio and broadcasting practices by playing with the plasticity and malleability of the medium. We do this by both honouring and challenging its inherent qualities: it is both a physical station open to the public and an online radio; it has regular shows, yet opens itself up to extended and one-off events; it features extended generative music performances and installations at the same time as working within radio’s typical durations. In short, it is an attempt to enhance and celebrate the performative, social and informative power of radio that we believe lies within the form itself. The radio can be heard 24 hours a day, seven days a week on our website, and on Friday and Saturdays via 88,4 Berlin and 90,7 Potsdam via the 24/3 Radio Netzwerk, a collaboration between six of Berlin’s independent radio stations — Reboot.FM, BLN.FM, WEAREBORNFREE! EMPOWERMENT RADIO, Savvy Funk, Radiomobil and Cashmere.[1]

Light Industry is a venue for film and electronic art in Brooklyn, New York.

Developed and overseen by Thomas Beard and Ed Halter, the project centers upon a series of weekly events, which are frequently organized in collaboration with an invited artist, critic, or curator.

Conceptually, Light Industry draws equal inspiration from the long history of alternative art spaces in New York as well its storied tradition of cinematheques and other intrepid film exhibitors. Through a regular program of screenings, performances, and lectures, its goal is to explore new models for the presentation of cinema. Bringing together the worlds of contemporary art, experimental film, and documentary (to name only a few), Light Industry looks to foster an ongoing dialogue among a wide range of artists and audiences within the city.[1]

From https://thewrong.org/about:

the wrong was born in 2o13 as a collaborative effort to create and promote digital art & culture, launching a global art biennale open to participation, happening both online & offline

“counting its viewership in the millions, the wrong just might be the world’s largest art biennale — the digital world’s answer to venice” - the new york times

since 2o13, more than 55oo artists and curators have officially participated in the wrong biennale

in march 2o2o, following the end of the 4th edition & in the midst of the covid19 pandemic outbreak

the wrong announces its next biennale editions for november 1st, 2o21, november 1st, 2o23 and november 1st, 2o25

and adds two complementary strains:

the wrong website new daily feed of contemporary digital art & culture links

the wrong tv new online tv platform for digital art, music & culture. 24/7 free live streaming

in april 2o2o, aware of the unavoidable digital migration of degree shows for the upcoming 2o2o class of art students around the world, the wrong introduces

the wrong degree show an annual online exhibition, open to participation, to showcase degree shows by graduating art students of schools and universities around the world

I/O/D represents the coming together of Matthew Fuller, Colin Green, and Simon Pope. The group began their Web activism in 1994, with multimedia presentations via floppy disk. Their work became infamous for engulfing a computer, reducing it to a frustrating series of seemingly random generated dialogue boxes that would often crash the system. Soon after, I/O/D made the Web its target with The Web Stalker. A new type of browser, The Web Stalker offered a completely different interface for moving through pages on the World Wide Web. The user opens a URL, then watches as the "Stalker" blows open the structure and source code for that Web site, stripping the site of all content and design, and leaving only a two-dimensional mnemonic showing a skeletal map of how the Web is linked together. [1]

I/O/D 4: The Web Stalker was a new kind of web browser that decomposed websites into separate sets of entities. The texts of the site were treated as the primary resource, but were stripped of most of their formatting. Links from one file to another were mapped in a network diagram, which allowed users to visualize their path through the clusters, skeins, and aporias of files. This Map built dynamically as a Crawler function gradually moved through the network. We saw the logical structure of websites, established by the links in and between them, as another key resource, and we wanted the software to act in a modular manner, with users calling up functions, each with their own separate window, only when they needed them. [2]

The SPEED SHOW exhibition series was conceived by the artist Aram Bartholl in June 2010. The basic idea of this exhibition format is to create a gallery like opening situation for browser based internet art in a public cyber-cafe or internet-shop for one night. The exhibition format is free and can be applied by anyone at any place. (See how to instructions)[1]

The SPEED SHOW exhibition format:

Hit an Internet-cafe, rent all computers they have and run a show on them for one night. All art works of the participating artists need to be online (not necessarily public) and are shown in a typical browser with standard plug-ins. Performance and live pieces may also use pre-installed communication programs (instant messaging, VOIP, video chat, etc). Custom software (except browser add-ons) or offline files are not permitted. Any creative physical modification to the Internet cafe itself is not allowed. The show is public and takes place during normal opening hours of the Internet cafe/shop. All visitors are welcome to join the opening, enjoy the art (and to check their email).[1]

No Fun is the video of an online performance in which we simulated a suicide and filmed viewers’ reactions. It is staged on a popular website that pairs random people from around the world for webcam-based conversations. Thousands watched him hanging from the ceiling, swinging slowly for hours, without being able to know whether it was reality or fiction. They unwittingly became the subject of the work. [1]