foundyou.online - Directory for New Media Art
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ZeroSpace is a metaverse studio and live entertainment venue located in Brooklyn NY.

ZeroSpace began in 2018 as a 25,000 sq ft. immersive theatrical production located in Manhattan. Today [2022] the ZeroSpace project has evolved into a next-gen production studio and entertainment venue of the future. Featuring one of the only fixed-wall LED XR Stages on the East Coast, a Vicon Motion Capture Stage, and 40,000 sq. feet of rentable warehouse space for film/photo shoots and live event production. ZeroSpace is actively creating content and incubating R&D projects focused on bringing the Metaverse to reality. [1]

References:1. https://www.zerospace.co/about2. ZeroSpace [ZeroSpace]3. ZeroSpace [ZeroSpace]

The Museum of Art and Digital Entertainment was founded in 2011 as a non-profit dedicated to the preservation of our digital heritage in playable form, and to inspire the next generation of game developers. The MADE is a 501c3 non-profit. [1]

Despite having made a remarkable impact upon our modern culture, video games have largely been left out of the mainstream information preservation discussion. Aside from occasionally popping into the public consciousness, the day-to-day work of preserving our digital heritage in a form that can still be played is largely performed by loosely knit groupings of communities that operate somewhat outside the legal bounds of modern copyright laws. [1]

Thus, the MADE seeks to legitimize the preservation of video games as both a historic and artistic medium within the context of our time. Hence, visitors to the MADE can pay a single admission fee and then subsequently play any of our collection of over 12,000 games across 40 systems for as long as they may like. [1]

Rather than an arcade, the MADE is a bit more like a digital library, where research can be performed, history can be learned, and of course, flights of fancy and adventure can take place. [1]

References:1. https://www.themade.org/about2. The MADE [The Museum of Art and Digital Entertainment]3. Museum of Art and Digital Entertainment [Wikipedia]

Laboratory provides space and support for interactive art in Spokane, Washington. What is interactive art? We want to support artistic experiences that go beyond either ‘something on a wall’ or ‘something on a stage’. We’re interested in art that creates experiences, where the viewer/user is an integral part in their own experience, where they can touch, manipulate, and, well, interact with the stuff they’re seeing. We want people to feel that art is something that they’re a part of, not just something they look at from a distance and move on. [1]

Laboratory is focused specifically on supporting the development of interactive art. So, we’re interested in artists whose work changes or reacts to audience participation, the changing environment, or other sources of real-time data. Because of this, we tend to have a lot of people who do digital/new media work, but we try hard to be open to other media too. Is your project a wall of paint that people are encouraged to come up and smudge around? A sculpture to be climbed on? Great! Basically, anything that actively involves the viewer, or relies on some kind of data, we’re all for it. [2]

A MAZE. / Berlin is an international festival focusing on arthouse games and playful media. For the day experience A MAZE. / Berlin invites globally spread and diverse experimental game and VR creators, digital artists, musicians and other playful creatives from around different countries who share in an inspiring 5-day program of talks and workshops, idea market places and knowledge bazaar the art of video games making. [1]

Denver Digerati is a nonprofit that supports artists working in digital animation and motion art. We believe in the freedom to create without restrictions. Denver Digerati promotes those who aspire to express their unique visions through their art. We produce content, manage equitable artist commissions, collaborate on community events, deliver education workshops, and host the annual Supernova Digital Animation Festival.[1]

Denver Digerati are leaders in the field of art integration with public LED and other display formats that position motion art and animation as a form of creative engagement. We provide a platform for artists and students through wider exposure to their work with the Supernova Digital Animation Festival, the first festival in the world dedicated exclusively to digital animation and motion art. [1]

Through Supernova and other initiatives, Denver Digerati provides compensation to artists through commissions and awards. We endeavor to reduce barriers to access and strive to foster an increased awareness of the medium through our educational opportunities and partnerships. We are dedicated to educating students and the public on the rapidly evolving field of tech based tools and how they can be wielded to create awe inspiring art. [1]

Denver Digerati originated with a passion for the outdoor exhibition of motion art on LED infrastructure by founder Ivar Zeile. The project has evolved into a non-profit arts organization with the desire to connect an international community of artists with opportunities to present their work in a variety of public and private settings, upholding the highest quality and standards. [1]

References:1. https://denverdigerati.org/About2. Denver Digerati [Denver Digerati]3. Ivar Zeile [Denver Design Week]4. Digital Initiatives [Ivar Zeile]

Indexical is dedicated to experimentation in music. Indexical engages the public in radical and unfamiliar work through performance, publication, documentation, educational initiatives, and discussion. We work with historically, culturally, and institutionally underrepresented artists and build community through long-term collaborative projects.[1]

Indexical has presented concerts since 2011, beginning in a converted chapel in Brooklyn and relocating in 2015 to Santa Cruz, California. Since moving to Santa Cruz, Indexical has presented over 75 performances, artist talks, participatory workshops, and large-scale public art events.[1]

In 2018, Indexical formed a 501c3 nonprofit organization with the intention of creating a permanent home for experimental music and art in Santa Cruz. In 2021, Indexical opened a brick-and-mortar venue and gallery space at the Tannery Arts Center in Santa Cruz, and projects hosting upwards of 40 performances over the coming season.[1]

Indexical’s programming is supported in part by the Vincent J. Coates Foundation, the Aaron Copland Fund for Music, the Arts Council of Santa Cruz County, the WHH Foundation, The Alice M. Ditson Fund of Columbia University, the City of Santa Cruz and the Santa Cruz Arts Commission, as well as over 60 individual donors.[1]

References:1. https://www.indexical.org/about2. About Indexical [Indexical]3. About Indexical [Indexical]

Brighton Digital Festival is a platform that supports and encourages people across the city to experience and explore digital technology in all its forms. The festival celebrates [Brighton's] creativity, its innovative digital economy, and top-level arts scene, and provides space for meaningful critique of the role of digital technology in reshaping life and culture. BDF supports the community to produce an open programme of events on the nexus of digital arts, technology, and society alongside education programming.[1]

A space and medium dedicated to post-Internet cultures.

Since its opening in 2011, La Gaîté Lyrique is both a space and a medium, a living space centred around research, creation, experimentation and sharing, a space open to all audiences. As witnesses of our hyper-connected era, our focus is on post-Internet cultures: these emerging artistic practices, born on or transformed by the Internet, sit at the intersection between art, new technologies and societal issues. They are rampant, resolutely popular, often festive, sometimes marginalized. [1]

In a time when the use of innovative digital tools leads to the multiplication and hybridization of musical styles, La Gaîté Lyrique explores the rich field of contemporary music, its primary area of interest. But it also celebrates the dance movements that are born and shared online, the podcasts and video games that transform the way we tell stories, the virtual reality tools that renew our perception of the world, the design narratives that help imagine the future, the creative models born from blockchain, and all the art forms that shape the world of tomorrow.[1]

Via a multidisciplinary programme –packed with concerts, exhibitions, talks, performances and workshops– that favours immersion, experimentation, narration, collective experience, entertainment and engagement, La Gaîté Lyrique’s mission is to welcome the artists who are making their mark on society and to support each and every citizen in their discovery and understanding of post-Internet cultures. [1]

Cashmere Radio is a not-for-profit community experimental radio station which was originally based in Lichtenberg, Berlin for the first six years of its existence before recently moving to Wedding. The ambition of the station is to preserve and further radio and broadcasting practices by playing with the plasticity and malleability of the medium. We do this by both honouring and challenging its inherent qualities: it is both a physical station open to the public and an online radio; it has regular shows, yet opens itself up to extended and one-off events; it features extended generative music performances and installations at the same time as working within radio’s typical durations. In short, it is an attempt to enhance and celebrate the performative, social and informative power of radio that we believe lies within the form itself. The radio can be heard 24 hours a day, seven days a week on our website, and on Friday and Saturdays via 88,4 Berlin and 90,7 Potsdam via the 24/3 Radio Netzwerk, a collaboration between six of Berlin’s independent radio stations — Reboot.FM, BLN.FM, WEAREBORNFREE! EMPOWERMENT RADIO, Savvy Funk, Radiomobil and Cashmere.[1]

HEK (House of Electronic Arts) in Basel is dedicated to digital culture and the new art forms of the Information Age. Since 2011, the institution has been central to the creative and critical discourse on the aesthetic, socio-political and economic effects of media technologies. As a platform for contemporary art that explores and employs new technologies, HEK promotes aesthetic practices related to information technologies. This not only enables a better comprehension of the changing world we live in, but also serves to actively engage with these processes and confront pressing questions of 21st century culture, while actively contributing to their mediation.[1]

As an interdisciplinary museum, HEK is a turntable for current artistic events in the visual arts, music, theatre, dance, performance and design, offering the public insights into art production at the interface of art, media and technologies. The institution’s diverse programme of exhibitions, performances, concerts, smaller festival formats, educational and online activities address current social issues and questions.[1]

Besides this abundance of events and exhibitions, HEK is concerned with the methodology of collecting digital art. With these tasks the museum takes on a unique position and pioneering role in Switzerland. HEK initiates and values close collaboration with artists, researchers and institutions from Switzerland and abroad in its efforts to map, document and promote current trends in media art. In recent years, HEK has established itself as a centre of competence for media art in Switzerland through its agency in global discourse.[1]

References:1. https://www.hek.ch/en/ueber-das-hek2. About HEK [HEK (House of Electronic Arts)]3. House of Electronic Arts [Wikipedia]4. About HEK [HEK (House of Electronic Arts)]