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Open Filters

The UCLA Department of Design Media Arts (DMA) offers a comprehensive, multidisciplinary approach to media creation that fosters individual exploration and innovative thinking. Our internationally renowned faculty provides each student with a creative and intellectual foundation for constructing a unique contribution to culture. DMA is committed to educating conscientious creators by emphasizing production within the context of history and theory. The core curriculum is augmented by series of vital lectures, workshops, and other events, and we actively encourage our students to pursue additional interests within the university.[1]

Within the context of the department, design is a process and way of thinking, and media arts foreground experimental media creation. We synthesize practice, history, and theory and hybridize technologies, discourses, and audiences. The results emerge in and on books, galleries, game consoles, installations, films, magazines, performances, public spaces, televisions, and websites. We strive to create socially and culturally relevant objects, experiences, and spaces.[1]

Electric Perfume is a studio and event space where interactive and immersive projects are built, playtested, curated, and exhibited with a focus on public feedback and learning.[1]

Babycastles mission is to amplify the diversity of voices in videogame culture by providing artists support to actualize ideas and expose that work to new audiences.[1]

Drawing values from our history in New York’s DIY scene, Babycastles provides an open, accessible and collaborative platform for sharing experimental work across a broad community of artists, musicians, writers, technologists, gamemakers, students, organizers, activists, researchers, chefs, scientists, teachers, animators, zinemakers, filmmakers, moms, modders, curators, speedrunners, builders, journalists, storytellers, comedians, poets, dancers, LARPers, playwrights, Wikipedia editors, botmakers, programmers, performers, algorithms, AI…[1]

The Babycastles art collective began in 2010, roaming between locations throughout New York but usually showcasing events and exhibits at Silent Barn in Brooklyn. After settling into a permanent Chelsea home in 2014, the collective could host musical performances as well as more frequent revolving art shows.[2]

The concerts included all genres—lots of electronic and chiptune acts, but sometimes more obscure, self-proclaimed “nerdy” acts like The Doubleclicks too. It’s not just music either. The venue puts on poetry readings and live theater as well, like the immersive fantasy musical The Universe is a Small Hat. To top it off, Babycastles functions as a coworking space during daytime hours.[2]

Vector Festival Vector Festival 2018 Vector Festival Vector Festival 2017 Vector Festival Vector Festival 2015

Vector Festival is a participatory and community-oriented initiative dedicated to showcasing digital games and creative media practices. Presenting works across a dynamic range of exhibitions, screenings, performances, lectures, and workshops, Vector acts as a critical bridge between emergent digital platforms and new media art practice. Vector Festival was founded in 2013 as the “Vector Game Art & New Media Festival” by an independent group of artists and curators, Skot Deeming, Clint Enns, Christine Kim, Katie Micak, Diana Poulsen, and Martin Zeilinger. From the start Vector Festival was unique in its inclusion of game based work alongside new media disciplines. In 2015 Vector Festival announced that longtime presenting partner, InterAccess, would be taking over responsibility for the festival as part of its regular programming, with members of the original team, Skot Deeming and Martin Zeilinger, returning as Curators. Historically held in February, the fourth annual Vector Festival was moved to the summer to encourage participatory public events and outdoor interventions. [1]