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Marpi is a Polish-born, San Francisco-based artist who creates interactive, scalable work across multiple platforms in digital and physical space. In his current practice, he designs and builds vast digital ecosystems that encompass both environments and creatures that are brought into being and shaped by users. His recent work provides different windows into the same universe, where sound, gestures, and other inputs from our world provide the basis for completely new forms of life.[1]

Marpi creates work through Marpi Studios. He works with a small network of creative collaborators - designers, technologists, musicians, and others - to create exhibits, events, and other commissions throughout the world.[1]

References:1. https://marpi.pl/about/2. Studio [Marpi Studio]

At the New Westminster New Media Gallery, you’ll experience art that has been created in a world transformed by technology. Discover art that plugs in, lights up, responds, senses, and communicates. Encounter art that reflects our contemporary world and sheds light on our past. Respond to challenging materials, ideas, and issues. Take away a little bit of wonder and a wealth of inspiration.[1]

References:1. https://anvilcentre.com/discover/new-media-gallery/2. About [New Media Gallery]3. Home [New Media Gallery]
Robot MusicRobot Music
https://www.youtube-nocookie.com/embed/pxhLrtkYNYw
https://www.youtube-nocookie.com/embed/YfoWAWyIV8I

Robot music is an ongoing robotic research project between Goto80 and Jacob Remin, centered around automation, creation and loss of control. The project was initiated in 2017 and has been shown in various forms at Illutron (Copenhagen), Algomech Festival (Sheffield), Internetdagarna (Stockholm), 34C3 (Leipzig), among others.[1]

Central to robot music, is robotic arms that play music on a Commodore 64 and other sound machines. The robot remixes pre-made songs, or makes its own. While the robot performs, the artists sit next to it to talk to people about robots being “creative” and “stealing our jobs”. [1]

Satellite Lamps
https://www.youtube-nocookie.com/embed/gRAVMBcsp4E

Satellite Lamps is a project that reveals one of the most significant contemporary technology infrastructures, the Global Positioning System (GPS).[1]

“Satellite Lamps shows that GPS is not a seamless blanket of efficient positioning technology; it is a negotiation between radio waves, earth-orbit geometry and the urban environment. GPS is a truly impressive technology, but it also has inherent seams and edges.”[1]

Satellite Lamps is a series of lamps that change brightness according to the accuracy of received GPS signals, and when we photograph them as timelapse films, we start to build a picture of how these signals behave in actual urban spaces.[1]

School for Poetic ComputationSchool for Poetic Computation
https://player.vimeo.com/video/279146924
https://player.vimeo.com/video/86799888

School for Poetic Computation is an artist run school in New York that was founded in 2013. A small group of students and faculty work closely to explore the intersections of code, design, hardware and theory — focusing especially on artistic intervention. It’s a hybrid of a school, residency and research group.Our motto is: more poetry, less demo [1]

The school for poetic computation is organized around exploring the creative and expressive nature of computational approaches to art and design. The school approaches writing code like creative writing — focusing on the mechanics of programming, the demystification of tools, and hacking the conventions of art-making with computation.[2]

We value the craft necessary to realize an idea, recognizing that every writer needs space and time to hone their trade. Our school aims to provide a safe haven for you to get acquainted with the craft of coding at your own pace, make it your own, and investigate the space between creative process and craft. This takes conversations with colleagues and the right push at the right time.[2]

The school aims to be more than a technical bootcamp. It is an opportunity to work intensively with a small group of students, faculty, and artists to explore questions about the poetics of computation. For us, computation is poetic when technology is used for critical thinking and aesthetic inquiry – a space where logic meets electricity (hardware), math meets language (software) and analytical thinking meets creative experimentation.[2]

This is also a school for teaching. Every student who comes here will be asked to share their expertise with their classmates in the form of workshops and outreach.[2]

The goal of the school is to promote completely strange, whimsical, and beautiful work – not the sorts of things useful for building a portfolio for finding a job, but the sort of things that will surprise and delight people and help you to keep creating without a job. However, employers tell us they appreciate this kind of work as well.[2]

This is not a program to get a degree, there are large programs for that. This is not a program to go for vocational skills, there are programs for that. This is a program for self initiated learners who want to explore new possibilities. This is a program for thinkers in search of a community to realize greater dreams.[2]

References:1. https://sfpc.io/2. https://sfpc.io/mission/3. About [School for Poetic Computation]4. School for Poetic Computation [Wikipedia]

Electric Perfume is a studio and event space where interactive and immersive projects are built, playtested, curated, and exhibited with a focus on public feedback and learning.[1]

References:1. http://www.electricperfume.com/2. Electric Perfume - Toronto [Electric Perfume]3. Electric Perfume - Toronto [Electric Perfume]

isthisit? is a platform for contemporary art, exhibiting over 700 artists since its creation in May 2016, founded by its current director, artist and curator Bob Bicknell-Knight. Online, it operates as a gallery producing monthly exhibitions showcasing emerging to mid-career artists, hosting a roster of guest curators experimenting with the medium of the internet to interrogate a variety of concepts. The website also hosts monthly residencies, where artists are given a web page to create new work that exists on the internet as a piece of net art. Offline, it has held exhibitions nationally and internationally and is the publisher of isthisit?, a book series released on a triannual basis.[1]

References:1. https://www.isthisitisthisit.com/about2. I'm sorry, I didn't quite catch that [arebyte]3. CV [Bob Bicknell-Knight]

Established by artists in 1968, SPACE runs 20 artist studio buildings across 7 London boroughs and Colchester, providing affordable creative workspace plus support programmes, such as exhibitions, artists residencies, bursaries and training opportunities, to enable artists to be sustainable. SPACE also delivers Learning projects for schools, young people and communities neighbouring SPACE studio sites, to promote engagement with creativity and the arts.[1]

SPACE Art + Technology provides a test ground and critical exchange platform for artists and thinkers whose work engages with technology. We do this by offering artists residencies as well as regular events and workshops, enabling the public to gain a deeper insight into the challenges and opportunities that technology presents us with today.[2]

Brenna MurphyModule Generator Unit or ArrayBrenna MurphyArea TransduceBrenna MurphyPlant Transmitter Guide
https://www.youtube.com/embed/5iqkt3GihWY
https://player.vimeo.com/video/262924726

Brenna Murphy (born 1986) is an American artist based in Portland, Oregon. Her works combine digital and physical input, combining psychedelic visual forms with three-dimensional objects. Murphy's work has been called strange, but with an "uncanny familiarity." Murphy thinks of herself as a channel that mediates between the digital and the physical. She privileges neither the physical nor the virtual and her sculptures are models of her net-based works as much as her net-based works are models of her sculptures. [1]

Her exhibition Liquid Vehicle Transmitters appeared at the Yerba Buena Center for the Arts in San Francisco, CA in 2013. The exhibit featured prints and physical representations of her internet-based work, forming "an interactive arena of labyrinthine sculptures". An auxiliary installation featured the audiovisual work of MSHR, her collaboration with Birch Cooper. Her work has been exhibited online via the New Museum and in group shows including This is what sculpture looks like, at the Postmasters Gallery in New York City. Her work has been collected in the book Domain~Lattice. [1]

References:1. https://en.wikipedia.org/wiki/Brenna_Murphy2. Brenna Murphy [YBCA (Yerba Buena Center for the Arts)]3. Brenna Murphy [YBCA (Yerba Buena Center for the Arts)]4. Brenna Murphy [Wikipedia]

Now in its fourth edition, the Gray Area Festival is a unique global event focused on advancing open culture and the common good through holistic innovation and aesthetic practice. Our programming presents a survey of culture through the lens of art and technology, offering a deeper understanding of the present moment along with visions of the trails and opportunities ahead. Held at our Grand Theater in San Francisco's Mission district, the Festival highlights Gray Area's continued pursuit of integrated art and technology applied toward civic, educational, entrepreneurial, aesthetic, and social practice.[1]