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Codame Art + TechCodame Logo designed by Vicente MontelongoCodame Art + TechCodame Art+Tech Festival 2018Codame Art + TechCodame Art+Tech Festival 2013
https://www.youtube.com/embed/cKmm3DH2imU

CODAME shapes the future through inspiring experiences and playful ART+TECH projects. CODAME events, installations, and workshops connect people of all specialties and backgrounds. Join us to continue the visionary celebration, running since 2010! [1]

Leveraging technology for creativity requires cultivation. By valuing questions over answers CODAME creates spaces encouraging exploration and discovery. Artists, entrepreneurs, innovators, amateurs, and leaders are all welcome on our journey. Startups, corporations, non-profits, and collectives alike have participated in CODAME style way-finding! [1]

https://player.vimeo.com/video/274701383

From the artist's website:

Stasis in Flux is an experimentation of animation's potential to mimic the real. I began by building a functional zoetrope within 3D space to test if persistence of vision is replicated accurately. From this experiment I realized 3D animations potential to go beyond the physical limits of the real, allowing me to coordinate movements between both the camera and the zoetrope to replicate much more advanced cinematic techniques. The result is a carefully choreographed animation that represents the ebb and flow of the creative process. [1]

SPEKTRUM is a space of convergence for cultural communities and transdisciplinary groups emerging and operating in and off Berlin. The project aims to bring confrontation, open knowledge and a platforms for idealisation, realisation and presentation of technology-based artworks, science-focused events and futuristic utopias based on the principle “do-it-together-with-others”. Above all, we are an open organization promoting participatory processes to co-define and co-design a social and physical playground for curiosity and critical understanding. [1]

The venue is part of a monumental architecture in the heart of Kreuzberg/Neukölln realised by Franz Hoffmann and Bruno Taut, one of the main expressionist architects of the modernist period. The inner space is characterised by a multi-layered approach to heights, with an unusual 5 meter high ceiling for the event room and other sections organised as split-levels. These architectural qualities tell us a story of planes and volumes, offering guests a surprising walk around with secret spots to discover. [1]

References:1. https://spektrum.community/project.html2. Resourceful Networking [Vorspiel / transmediale]3. Resourceful Networking [Vorspiel / transmediale]4. SPEKTRUM | art science community [Berlin Independents Guide]5. SPEKTRUM: Community building in art, science & technology [re:publica]
Vector FestivalVector Festival 2018Vector FestivalVector Festival 2017Vector FestivalVector Festival 2015

Vector Festival is a participatory and community-oriented initiative dedicated to showcasing digital games and creative media practices. Presenting works across a dynamic range of exhibitions, screenings, performances, lectures, and workshops, Vector acts as a critical bridge between emergent digital platforms and new media art practice. Vector Festival was founded in 2013 as the “Vector Game Art & New Media Festival” by an independent group of artists and curators, Skot Deeming, Clint Enns, Christine Kim, Katie Micak, Diana Poulsen, and Martin Zeilinger. From the start Vector Festival was unique in its inclusion of game based work alongside new media disciplines. In 2015 Vector Festival announced that longtime presenting partner, InterAccess, would be taking over responsibility for the festival as part of its regular programming, with members of the original team, Skot Deeming and Martin Zeilinger, returning as Curators. Historically held in February, the fourth annual Vector Festival was moved to the summer to encourage participatory public events and outdoor interventions. [1]

References:1. http://vectorfestival.org/2. Vector Festival 2026 [InterAccess]3. Vector Festival 2026 [InterAccess]
B4BEL4BB4BEL4B LogoB4BEL4B
https://player.vimeo.com/video/292062242

B4BEL4B is an artist-run gallery and community space for new media and transdisciplinary art with an emphasis on diversity, social engagement and network culture. Our arts program prioritizes women, non-binary, poc, and critically underrepresented groups in technology and media art spaces. We engage communities through a rotating calendar of exhibitions, events, groups, and workshops. [1]

Pronounced "Babe Lab"

References:1. https://www.b4bel4b.com/2. B4BEL4B - About (archived 22 Sep 2019) [B4BEL4B (via Internet Archive)]3. New Materialities: Tiare Ribeaux [CLUSTER London]4. Tiare Ribeaux [COUSIN Collective]

Radical Networks is a conference that celebrates the free and open Internet, with hands-on workshops, speakers, and a gallery exhibiting artworks centered around radio and networking technology. It fosters critical discussion on contemporary issues that include surveillance, the spread of misinformation, ownership of personal data, and the increasing opacity of “The Cloud”.

Radical Networks is also an arts festival that considers networking technology as an artistic medium, featuring works that run the gamut from ethical hacks to creative experiments to live performances. [1]

References:1. https://radicalnetworks.org/about/2. About [Radical Networks]
Fata MorganaFata MorganaFata Morgana

A Fata Morgana is an unusual and very complex form of mirage. It is usually seen in a narrow band right above the horizon. Fata Morgana mirages tremendously distort the object or objects which they are based on, such that the they often appear to be very unusual, and may even be transformed in such a way that it is completely unrecognizable. Fata Morgana can be seen on land or at sea, in polar regions or in deserts.[1]

Solarsteinn / Fata Morgana by Damon Zucconi is an application that removes the map from googlemap, leaving only the names of places. Like in the phenomena of optical illusions / mirage, Zucconi speculates on the actual existence of real locations:[1]

Seasoned explorers, vehemently insisting on what they had seen, set down mountains and islands on their charts where there was nothing but empty sky ... Expeditions sent out later to verify these new lands sometimes saw the same fata morgana, further confusing the issue. Only by prolonging their arduous journeys, thereby observing a constant receding of the image, did they prove that the land was not there at all. [2]

From URME Surveillance:

The URME Personal Surveillance Identity Prosthetic demonstrates the latest in 3D printing technology. Made from a pigmented hard resin, this mask is both a 3D scan of artist Leo Selvaggio's face, as well as photo realistic rendering of his features, such as skin tone, texture and hair. This technology is made possible by the folks over at ThatsMyFace.com. Their products have been seen on CNN, MSNBC, Gizmodo, The Big Bang Theory, and now on URME Surveillance.

People have been hiding from surveillance since the begining of networked cameras. Unfortunately wearing a ski mask in public makes you a pretty easy target. its fairly easy to track on camera, and even if the camera doesn't see you, EVERYONE else will. "Why is that dude wearing a ski mask?" Etc, etc. In response, URME Surveillance has developed a state of the art identity replacement tech in the Personal Surveillance Identity Prosthetic. The basic gist is that rather than hide from cameras, simply give them a face other than your own to track without drawing attention to yourself in a crowd. In other words, when you're out in the world doing whatever you are doing, all your actions, which are being recorded are documented as the actions of someone other than yourself, freeing you from any threat of surveillance.

From transparencygrenade.com:

Equipped with a tiny computer, microphone and powerful wireless antenna, the Transparency Grenade captures network traffic and audio at the site and securely and anonymously streams it to a dedicated server where it is mined for information. User names, hostnames, IP addresses, unencrypted email fragments, web pages, images and voice extracted from this data and then presented on an online, public map, shown at the location of the detonation.

The volatility of information in networked, digital contexts frames a precedent for clamouring (and often unrealistic) attempts to contain it. This increasingly influences how we use networks and think about the right to information itself; today we see the fear of the leak actively exploited by law makers to afford organisations greater opacity and thus control..

This anxiety, this 'network insecurity', impacts not just upon the freedom of speech but the felt instinct to speak at all. It would now seem letting public know what's going on inside a publicly funded organisation is somehow to do 'wrong' -Bradley Manning a sacrificial lamb to that effect..

Meanwhile, civil servants and publicly-owned companies continue to make decisions behind guarded doors that impact the lives of many, often leaving us feeling powerless to effect change, both in and out of a democratic context.

The Transparency Grenade seeks to capture these important tensions in an iconic, hand-held package while simultaneously opening up a conversation about just how much implicit trust we place in network infrastructure; infrastructure that reaches ever more deeply into our lives.